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Build.zig do step if certain directory changes?
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4
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155
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October 18, 2026
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Afl-clang-lto with zig 0.17.0
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5
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119
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October 18, 2026
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Recusively adding a directory and sub-directories to include path
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5
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240
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October 18, 2026
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Allyourcodebase codeberg
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4
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546
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October 18, 2026
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What Should We _Remove_ from Zig?
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147
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6638
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October 18, 2026
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Introducing Zigrupt: a high-performance inter-thread event broadcasting library for Zig
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0
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38
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October 18, 2026
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I've painted myself into a corner with comptime and I'm seeking advice
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8
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106
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October 18, 2026
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Looking for allocation heavy real world projects
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0
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60
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October 18, 2026
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New to Zig, and systems programming. What am I doing wrong here?
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19
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806
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October 18, 2026
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How do you write asserts?
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8
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356
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October 17, 2026
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Building a tiny container runtime
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0
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105
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October 17, 2026
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ZRoaring: roaring bitmaps in zig
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27
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2141
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October 17, 2026
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Why does std.Io.Dir.realPathFileAlloc return sentinel-terminated slice since 0.16?
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5
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265
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October 17, 2026
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Comments about this depemdemcy declaration style and new post about my zig studies
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1
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111
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October 17, 2026
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Introducing mesh - A lightweight HTTP server library for Zig
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0
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137
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October 17, 2026
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What's stopping zig for adopting c abi for function calls
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11
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793
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October 17, 2026
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Zig Day Denmark
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1
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253
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October 17, 2026
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flexible.Struct - a FlexibleStruct/Array alternative
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3
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379
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October 17, 2026
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Why use std.ArrayListAligned?
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4
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335
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October 16, 2026
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Help with audio plugins
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2
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162
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October 16, 2026
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Site maintenance: Oct 16 2026
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0
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184
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October 16, 2026
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Ghr, a GitHub Releases installer built with Zig and for Zig apps too
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1
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243
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October 16, 2026
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Unbounded slice of many pointer vs pointer arithmetic
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15
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498
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October 16, 2026
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Software You Can Love 26 Talks
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13
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1330
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October 16, 2026
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Mind reviewing my x402 core library?
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3
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278
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October 16, 2026
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Draupnir: magic ring buffer Io.Reader/Writer
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0
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236
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October 16, 2026
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Is preventing the propagation of `try` usually a good idea?
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4
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337
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October 16, 2026
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What are the boundaries of the eval branch quota?
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11
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287
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October 16, 2026
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Removed array multiplication from Zig
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22
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2218
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October 15, 2026
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Kut: Yet another game engine in Zig
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13
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2192
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October 15, 2026
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