Talon - Write Raylib programs in Wren

Hi Everyone,

I want to share a project i have been working on for the last few days. Talon is a wren runtime that allows you to write Raylib games in Wren programming language. I am using Zig to write the core embedding logic.

Why?
Recently, I have recently exploring how to write Raylib programs in Zig and was really impressed by Raylib’s simplicity and features. This project is my attempt in trying to make writing Raylib games in simple scripting languages easier.
I chose wren because it was the language that i really enjoyed writing back when i discovered it three/four years ago. My plan for Talon is to make it stable that eventually it is going to replace my 2d game usecases.

Here is the repo on github.

Talon

If you have prior knowledge of Raylib it will be really easy to get started as most of the raylib core functionalities are encapuslated in the builtin Raylib class.

Appreciate any feedback. Enjoy!!

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