Hello! I have stumbled into a problem potentially solved by making a database. I am excited but also way beyond my comfort zone as a game developer.
I’m especially stuck in a kind of “analysis paralysis” mode right now since it’s a spatial/3d storage problem for a peer to peer context (modification time, public key, path → payload). I’ve read too many data structure papers…
Does anyone here have any good books or tutorials they would recommend? To kind of just get started on doing something concrete?