Hey! I created this quick project for anyone interested in learning Zig and OpenGL, which now, most of the current examples are outdated. You can find it here: GitHub - griush/zig-opengl-example: Minimal triangle using GFLW/OpenGL/zm made in Zig It uses GitHub - castholm/zigglgen: Zig OpenGL binding generator (OpenGL bindings), GitHub - griush/zm: zm - SIMD Math library fully cross-platform (math library) and GitHub - griush/zig-glfw: Ziggified GLFW bindings with 100% API coverage, zero-fuss installation, cross compilation, and more. (GLFW bindings). The build.zig is complete, for people that I know are having trouble using dependencies in Zig and the build system this also serves as an example.
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