In relation to How to zig a C project?:
It would really be neat if there were guides on how to move a C project to the Zig build system, taking into account the (most popular) C build tools such as make, CMake, Autotools, etc. If you’re like me and lack a C background, running into a project with huge make files and tons of configure script options and pre-processor maco -DSOME_VAR can be daunting. For example (and this may be an extreme) would it be possible to move the Linux Kernel to the Zig build system?
…or you’re like me and much of the C/C++ community who find this stuff still daunting regardless of our background, lol.
Just wanted to throw that out there - I think C/C++ developers are severely disadvantaged because of the frustrating build systems that inevitably haunt these projects. Multiple levels of CMakeLists.txt file-trees… good times
I think there’s a chance to merge some ideas from this thread into here as it develops: https://ziggit.dev/t/advice-on-linking-cuda-to-zig/
In general, the ziglang wiki is underdeveloped. The topic in question is something that should be covered there–among many other things.
I’m still looking for a guide on how to use C libaries in Zig. I know there are some techniques there which programmers are using, which aren’t already covered in the docs. But I couldn’t find anything beyond just looking through existing repos. Knowing more about how Zig/C interop in general would also help when working with the build systems of existing C projects.