I have been a member of the zig community long enough to have some people in the community that have always been supportive of my work, and I just wanted to share my first early release.
I would love your feedback whether or not you are a pixel artist, on the website, or any piece of this as it’s been a massive learning experience from beginning to now.
I’m not really an artist that could use this effectively, but the app and the website looks amazing. Seems like a lot of work went into that. I’m really looking forward to trying this tomorrow.
Congratulations on your first release. And innovative use of Italian domain name with that
I am not sure if that is supposed to be so, but the “highlighted” download in Firefox on my M1 Mac is for Windows. (Not that it is a problem, but nowadays quite often websites check the browser information and will highlight the platform, with the others as alternative downloads).
I really chose a poor time to rename, but honestly I had no plans of a release until I got the installers done a few days ago. Thanks! The entire user guide needs a revamp, and I’ll be focusing next on documentation and hopefully things like keybinds and making the app less confusing to use.
Damn this looks really good, Ive been working on an FTL inspired game, and your editor might just let me update my currently plain color squared texture with actual pixel art. So cool
yes, I agree, but I just can’t justify keeping the name when theres an editor called pixi so far ahead of mine already. I think fizzy embodies the spirit of the app, to be fun, full of movement and color, etc. and we have bubbles everywhere.
I could fork your code and put a GPL stamp on it, then you can’t use my code in your MIT project.
My imaginary company could fork your project and make a closed source version out of it, then you can’t use their code.
If you release as GPL and someone contributes, you can’t re-license that code from copyleft to copyright, without agreement. You can still re-license your own code of course.
With MPL you’ve the first problem (could be forked to GPL) , but not the others I think.
So, from my reading of this, my impression (and also as someone who uses the MPL himself) is that while a larger project could be GPL, any imports of source code and modifications to said MPL code would still need to be made available under the MPL. Of course, there’s lots of ways to work around this, but reasonably most of those entail the guarantee that if your work needs to be modified for that to happen (e.g., maybe more portability to enable better integration), that those modifications would need to be paid forward under the MPL.
Thanks so much for the kind words! Yes I needed to differentiate from the other Pixi, I just wouldn’t ever be able to catch up I don’t think haha and the new name has grown on me