https://www.tesseract-cat.com/article/1
A while ago, I implemented a raytracer for a school assignment. It was really fun and I decide to finalize it and publish it on github. This article would be focusing on the zig language itself, including syntax, stdandard library, and the zen of zig generally. I have plans to write one about the technial details of raytracing in the future.
github repo: zig-ray/src/util.zig at main · Tesseract22/zig-ray · GitHub
English is not my first langauge, if you see any typo, weird grammar, etc., let me know in the comment.