yeah totally! tysm for sharing ![]()
The way I am writing it now the bar is configured using Zig itself by importing a library and calling into it to setup modules and options and then finally to run the actual bar. I will maybe eventually open-source it and post ab it here in Showcase if I ever get it to a place where it works and I am using it personally and it makes sense to share it ![]()
also very cool live shader! I am very curious ab 3d graphics programming and would love to learn more about it. I’ve played around with raylib and sdl3 in Zig and made very basic lil toy programs but I am very much a beginner with 3d graphics.