Print output from external tools when bulding

Zig does not run the command or any other steps during build; it is actually a configure phase.
captureStdOut returns a generated file specification and not the actual output.

You can save the contents of captureStdOut as a file; search for captureStdOut in Zig Build System for an example that saves the command output to a file.

I think a better way is to add a check in the system command using expectStdOutEqual.

    shader_compilation.expectStdOutEqual("");

If the resulted output is not empty you get the failed check report:

========= expected this stdout: =========

========= but found: ====================
HERE GOES THE OUTPUT...
========= from the following command: ===
glslangValidator --target-env ...
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