I’ve seen here that to embed a file I would need to add an anonymous import in the build.zig and use @embedFile. Here’s the relevant part of my build file:
const exe = b.addExecutable(.{
.name = "ness",
.use_llvm = true,
.root_module = b.createModule(.{
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
.strip = optimize == .ReleaseFast,
.imports = &.{
.{ .name = "ness", .module = mod },
},
}),
});
exe.linkLibrary(clay_lib);
exe.linkLibrary(sdl_ttf_lib);
exe.linkLibrary(glslang_lib);
exe.linkLibrary(spirv_cross_lib);
exe.root_module.addAnonymousImport("pixeloid_font", .{ .root_source_file = b.path("fonts/PixeloidSans.ttf") });
b.installArtifact(exe);
const run_step = b.step("run", "Run the app");
const run_cmd = b.addRunArtifact(exe);
run_step.dependOn(&run_cmd.step);
and then, here’s how I’m calling in my code to get the file:
const FONT = @embedFile("pixeloid_font");
Here’s the error I’m getting:
src/ui/core/ui.zig:12:25: error: unable to open 'pixeloid_font': FileNotFound
const FONT = @embedFile("pixeloid_font");
What did I do wrong here?