0.16.0 Released

If you already have some C library installed and you want to write a single Zig file that imports and calls some functions from it, you can still do that:

// script.zig
const std = @import("std");

pub fn main() void {
    const c = @import("c");
    const log = std.log.scoped(.main);
    log.info("running '{s}'", .{@src().file});
    log.info("imported {d} declarations from c", .{std.meta.declarations(c).len});
    log.info("strerror(0) = {s}", .{c.strerror(0)}); // for demo purposes
}

// the rest below
./zig-0.16.0/zig build --build-file script.zig 
info(main): running 'script.zig'
info(main): imported 602 declarations from c
info(main): strerror(0) = Success

The “trick” is that there’s nothing stopping you from having both main and build in the same file.

script.zig
// the rest
pub fn build(b: *std.Build) void {
    const src = @src();
    const target = b.standardTargetOptions(.{});
    const optimize = b.standardOptimizeOption(.{});

    const headers =
        \\#include <string.h>
    ;

    const write_tmp_file = b.addWriteFiles();
    const tmp_file = write_tmp_file.add(src.module ++ ".h", headers);

    const translate_c = b.addTranslateC(.{
        .optimize = optimize,
        .target = target,
        .root_source_file = tmp_file,
    });

    const exe = b.addExecutable(.{
        .name = src.module,
        .root_module = b.createModule(.{
            .root_source_file = b.path(src.file),
            .target = target,
            .optimize = optimize,
            .imports = &.{.{
                .name = "c",
                .module = translate_c.createModule(),
            }},
        }),
    });

    const run_cmd = b.addRunArtifact(exe);
    b.getInstallStep().dependOn(&run_cmd.step);
    if (b.args) |args| {
        run_cmd.addArgs(args);
    }
}

I agree it isn’t exactly super convenient now, but it is still possible.

(The pattern is from the “cursed Zig” thread, but hey, if it’s relevant and useful…)

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